Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Great Engine

Go down 
3 posters
AuthorMessage
Halifax

Halifax


Messages : 7
Date d'inscription : 2009-07-16

Great Engine Empty
PostSubject: Great Engine   Great Engine Icon_minitimeThu Jul 16, 2009 6:32 am

Hey there. I just wanted to stop by and tell you the SPARK is a great particle engine. I plan to use it in the development of my future projects and hope I can contribute a few screenshots to the Showcase forum at some point.

At any rate, keep up the good work, you're doing a fine job!
Back to top Go down
Juff
Developer



Messages : 539
Date d'inscription : 2009-07-14
Age : 42

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeThu Jul 16, 2009 9:45 am

Thanks a lot Halifax Surprised

I m counting on the users to help me improve SPARK. So if you have some ideas for additional features or come across some bugs or unclear stuff when using it, dont hesitate to post.

Cheers.
Back to top Go down
http://spark.developpez.com
Halifax

Halifax


Messages : 7
Date d'inscription : 2009-07-16

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeThu Jul 16, 2009 9:37 pm

Juff wrote:
Thanks a lot Halifax Surprised

I m counting on the users to help me improve SPARK. So if you have some ideas for additional features or come across some bugs or unclear stuff when using it, dont hesitate to post.

Cheers.
Yeah, no worries, I intend to. One main featur I would like to see is the integration of threading and the possibility to plug in a custom allocator. For example, in most of my projects I use my own block allocator for efficient cache usage, and I plug it into any middleware I'm using.

Anyways, those are just suggestions. You're doing fine.
Back to top Go down
Juff
Developer



Messages : 539
Date d'inscription : 2009-07-14
Age : 42

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeSat Jul 18, 2009 2:40 am

Ok, i ll keep that in mind. Regarding the custom allocator, I thought about implementing it before but finally didnt do it. I plan to implement pools for object creation as well. Those are not priorities but I ll do that someday. Thanks
Back to top Go down
http://spark.developpez.com
Darktib
Committer
Darktib


Messages : 389
Date d'inscription : 2009-07-20
Localisation : A coté de Paris

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeMon Jul 20, 2009 2:56 pm

Hello! Halifax, are you the Halifax from Irrlicht community ?
Back to top Go down
Halifax

Halifax


Messages : 7
Date d'inscription : 2009-07-16

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeMon Jul 20, 2009 5:19 pm

Darktib wrote:
Hello! Halifax, are you the Halifax from Irrlicht community ?
Yes I am in fact. Why do you inquire?
Back to top Go down
Darktib
Committer
Darktib


Messages : 389
Date d'inscription : 2009-07-20
Localisation : A coté de Paris

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeTue Jul 21, 2009 1:27 pm

Nice to have a famous Irrlicht community member in this forum ! Very Happy

Actually I am creating a renderer for SPARK using Irrlicht, and I think if I encounter problems I could ask you for help Wink
Back to top Go down
Halifax

Halifax


Messages : 7
Date d'inscription : 2009-07-16

Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitimeWed Jul 22, 2009 12:11 am

Darktib wrote:
Nice to have a famous Irrlicht community member in this forum ! Very Happy

Actually I am creating a renderer for SPARK using Irrlicht, and I think if I encounter problems I could ask you for help Wink
Haha, my reputation proceeds me. Smile Most certainly though, if you have a question specific to Irrlicht, feel free to contact me through personal message on either forum.
Back to top Go down
Sponsored content





Great Engine Empty
PostSubject: Re: Great Engine   Great Engine Icon_minitime

Back to top Go down
 
Great Engine
Back to top 
Page 1 of 1
 Similar topics
-
» SPARK in my engine
» Added Spark to my iOS engine
» Spark Particle Engine with D3D API
» How do I integrate spark in DirectX based game engine ?
» Compiling ERRORS about '__cxa_bad_cast' on Android using Irrlicht Render Engine

Permissions in this forum:You cannot reply to topics in this forum
 :: English Forum :: Evolution (en)-
Jump to: