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 Spark with SFML and VC++ 2010

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Kay
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Spark with SFML and VC++ 2010 Empty
PostSubject: Spark with SFML and VC++ 2010   Spark with SFML and VC++ 2010 Icon_minitimeThu Sep 16, 2010 10:11 am

Hallo!

I get two erros when trying to run the "Tuto2" example.

1>Car.obj : error LNK2001: Unresolved external symbol ""unsigned long const SPK::NO_ID" (?NO_ID@SPK@@3KB)".
1>main.obj : error LNK2001: Unresolved external symbol ""unsigned int SPK::randomSeed" (?randomSeed@SPK@@3IA)".


Does SPARK run on VC++ 2010? If not, is there an alternative? I'd really like to use particles in my game.
Any ideas? Smile
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Juff
Developer



Messages : 539
Date d'inscription : 2009-07-14
Age : 42

Spark with SFML and VC++ 2010 Empty
PostSubject: Re: Spark with SFML and VC++ 2010   Spark with SFML and VC++ 2010 Icon_minitimeMon Sep 27, 2010 1:29 pm

Thats strange. How did you proceed ? Did you port the project from vs2008 to vs2010. Have you tried recompiling the libraries with vs2010 as well or just the tuto2 project ?
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jubei

jubei


Messages : 7
Date d'inscription : 2011-08-13

Spark with SFML and VC++ 2010 Empty
PostSubject: Re: Spark with SFML and VC++ 2010   Spark with SFML and VC++ 2010 Icon_minitimeSat Aug 13, 2011 12:36 pm

In case anybody comes across this:

I had the exact same problem and I THINK the reason was I was trying to link with the vs2008 libraries in vs2010. Anyway the problem went away when I re-compiled Spark myself in vs 2010.

**EDIT I am not using SFML, I'm using the OpenGL .lib (just in case anybody reads this)**
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Spark with SFML and VC++ 2010 Empty
PostSubject: Re: Spark with SFML and VC++ 2010   Spark with SFML and VC++ 2010 Icon_minitime

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